Chaos
Keidran Wanderer
Posts: 33
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Post by Chaos on Aug 14, 2004 15:24:25 GMT -5
How do you draw a circle in perspective? I mean i know how to do an oval, but how do you make it a circle? how do you know it's not elongated and all that?
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Post by VimoZ on Aug 14, 2004 16:08:15 GMT -5
Uhm you dont i think... but if you put something more than just the circle one could figure out that it was a circle. Most pictures aint 3d... its just about fooling the human eye (which really sux, under 60 pictures a second, dont know exactly how many, so a tv produces more pictures in a second than u can see, sux eh?). Another thing you can do is putting two circles so they cross over eithother, then fill the gaps between the circles, test two different colour. If im right you get more of a tube ... Any other proposal?
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Post by Sage on Aug 14, 2004 16:27:02 GMT -5
As for how many FRAMES per second Real Time uses 30 which is above the actual amount you can see (some claim they can see 30 FPS... but most people think they are lying ^_^) -- Basically Film uses 24 FPS -- and thats usually enough for everything and everyone Games are trying to keep with 60 FPS -- so when there is a loss you cant see it ^__^ Ok and finally -- im not sure what you mean about drawing a circle... if you mean how do you make the circle the right perspective from a 3/4 view really you have to eyeball it-- but if you do some CG you can deform a picture for an overlay (like if you had a picture you wanted on someones shirt) you can just play with it till it looks good... Any of that actually helpful or just a waste of time?
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